![]() ![]() KKND 2: Krossfire - really fun and all 3 races are good fun to use. Sending tanks after cavalry was always funny. Especially through all the different ages. Total Annihilation - the original 2D classic that leapfrogged us to SupCom. Please contact us if you would like special flair, to change your existing flair, or if you have questions about promoting your game. Notice: We assign "developer" flair to users that are promoting their own game. In the next chapter I'll tell you all you need to know about the battlefield.A sub-reddit for discussion of RTS games and news. Now one of the Commander's job is to scout. So, the longer the game goes, the more important it becomes to keep your commander alive. In the early game, your death may have little to no consequence, but as the game goes on, loss-of-control can be what loses you the game. You cannot die permanently but if your hp reaches zero, you will be unable to act for 6 seconds before respawning at one of your bases. You start off the game with 10 hp and gain 10 max hp every minute. Hope you learned something new! Now then, let's talk more about you, the commander. This of course does not work with defensive structures. To select which unit you want to control use Q/E (LB/RB or Right analog stick) to select which unit you want to call. you must release the mouse button/trigger for your units to start attacking. ![]() Holding this button/trigger will issue a move-only command and your units will only move without attacking to your location. move while attacking anything within range) to your location. This key is used to have only a specific unit group attack-move (i.e. Left Mouse Button (Left Trigger, L2): Call Group.This key is used to have your entire army attack-move (i.e. Right Mouse Button (Right Trigger, R2): Call Army.The only things you cannot sell are finished gristmills and farms. if a machine gun nest (40 hp) took 10 damage while it was building and was sold before it was completed, you would be refunded 75% of its full value. In the event you sell a damaged structure-in-progress, you will be refunded based on how much HP the structure would have had if it was allowed to complete without taking anymore damage. All structures can be sold while they are building for their full value (assuming they didn't take damage). Warrens that are sold will also sell away units that were produced by the sold warren (again for a percentage of their max health). ![]() Use this button to sell any structures for a percentage of its max health, meaning if the building is at 50% hp, you will only be refunded 50% of the value of the structure. You can burrow from anywhere on the world so as long as you're not taking damage and not standing in water. You must press space (A) to emerge from the selected burrow. When you have more than 1 base, you can choose which gristmill to burrow to by using A/D (left analog stick). Hold this button for 3 seconds to burrow back to base. (Used with Building Structures or Calling Group) Highlighted units' portraits are shown on the bottom right. Use this to select which unit/structure is highlighted. Q/E (LB/RB and L1/R1 or Right analog Stick): Select unit/Structure.All warrens require a 2x2 diamond of free space, while defensive structure and moles require just a single tile. not in water, slopes or bridges) within your territory (see Chapter 2) with the exception of moles and mines. All buildings must be built on flat ground (i.e. Use this button to build everything from farms to warrens to defensive structures or summon moles. Let's quickly go over the controls in-depth (controller controls in parentheses xbox controller then PS4 controller): However, you have to be aware that you yourself cannot attack Your army (chapter 4) will do that for you. You are the flagbearer of your army, in charge of scouting, construction, and of course, fighting. Hello and welcome to Tooth and Tail, in this series of guide, I'll be going over some of the game's features to help you get a solid understanding of the game. ![]()
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